Apple
Visual Designer at Vision Products Group
Iām developing media for a first generation Apple product, its first spatial computing platform.
My goal is to support our small production team in any visual way possible, this involves motion design,
visual graphics, art direction, set design, and a lot of technical and ground work.
WWDC25
Production tools testing and development, on-set visual direction, Sessions DRI.
Accessibility Newsroom Release
Storyline development, set and props design, production support, talent.